Cybernetic Evolution
Forsaking Natural Selection in Favor of Technological Evolution
By Ray Cotter
Contents
Introduction
In the Beginning There Were
Earrings
The Imapct of Cybernetics
The Impact of the Internet
Optional Cybernetics
Works Cited
Back to Gilligan
Introduction
Since the dawn of the human race, we have been constantly
evolving, both technologically and biologically. Yet it seems that the
human race can only evolve so much at a time; The more we evolve technologically,
the less natural evolution influences us. Decades ago immunization was
discovered, and this drove away one of the leading causes of natural selection:
disease. As humanity stands on the verge of the age of cyborgs, it contemplates
what it means to forsake natural evolution in favor of a self-imposed evolution
brought about through technology.
"To be cyborg, to be posthuman, is to break out of the
loop of adaptation and begin to write the history of our personal physiologies
ourselves."3
In the Beginning
there were Earrings
In the beginning, cybernetics was limited to body decorations,
such as ear/nose rings and tattoos, which served to enhance the recipient’s
appearance or mark him or her as a member of a certain group. These cybernetics
are still the most accepted form of implants, and few even recognize them
as cybernetic implants anymore. Then some cultures began to tinker with
the form of their bodies, using metal rings to extend their necks or stretching
their ear lobes into extended loops. The first prosthesis was a simple
stick, most likely used to aid someone walk despite a wounded limb. In
some ways, the invention of civilization itself was yet another cybernetic
extension, as people could now see their nation as a part of themselves.
With the advent of civilization, human technology began growing at an ever-accelerating
pace.
Eventually medical technology developed immunization,
and the enhancements it offered began to hinder natural selection. Where
an entire third of a population would once have died from a plague, they
could now be immunized, preventing the plague from getting started in the
first place. Once this would have occurred through natural selection, with
only those who were genetically immune to the disease surviving the plague,
and passing their immunity down to their children. After the advent of
immunization, the people who were technologically advanced enough to have
immunizations would survive while those without perished. The discovery
of immunization marked the single largest shift from natural selection
over to technological evolution. Those who survived courtesy of their immunizations
saw the benefit of technology, and embraced it even more wholeheartedly
than before.
The Impact of Cybernetics
A cyborg has been defined as a "person whose physical
tolerances or capabilities are extended beyond normal human limitations
by machine or other external agency that modifies the body’s functioning;
an integrated man-machine system."1 Although society was already
well into cybernetics, it would be decades before humanity began to realize
even a fraction of the potential cybernetics presented. The first artificial
heart was implanted in 19684, forever changing the face of medicine
and confirming suspicions that human and machine could be grafted into
one. Since then people have begun research on other artificial organs,
including lungs, livers, pancreases, and more4. This research
benefits all of medicine as well as cybernetics, because it demands an
understanding of how these organs work and just exactly what they do, most
of which is currently unknown:
"The organs that need replacement perform complex chemical
functions, some of which we are only just beginning to understand. In some
cases, it is unclear why these organs fail in the first place."4
People have moved far beyond the aforementioned stick in
prosthetics, to the point where some artificial limbs now have a rudimentary
sense of touch. Artificial eyes are being improved, in 1995 scientists
had developed a chip which could be implanted in someone’s visual cortex,
then linked to an external camera; This could allow a blind person to see,
although at that time they only had 64 dots for their entire field of vision.
Hearing aids have become progressively smaller than before, and some are
now implantable in the ear drum.
All of these devices have one of two purposes: either
to allow someone to survive who would die without them, or to make that
person’s life more enjoyable. Before the development of artificial organs
and organ transplants, someone with a weak heart would eventually die because
of it. A blind or deaf person would have to be very lucky in order to survive
without help in the wilderness. And anyone who has ever watched a nature
documentary knows how long it takes before natural selection claims anything
which has been crippled.
The Impact of the Internet
In addition, cybernetics advances evolution in a way
we have never evolved before, moving us beyond physical evolution. By this
I am referring to the Internet and the many communities it has given birth
to. People on the ‘net are encouraged, almost forced to develop multi-tasking
capabilities to fit in with the others online and make the best use of
their time. Those who cannot develop these skills typically feel ill at
ease and soon leave the virtual highways for the world they are more familiar
with. More important from an evolutionary standpoint is the fact that couples
meet and fall in love on the internet, then eventually marry and have children.
Things which would normally be taken into consideration, such as age, appearance,
and ways of speech, are largely non-existent on the Internet, for there
people can take on whatever appearance they choose to, speak however they
want to, and be any age they desire. So couples who once would never have
shared a second glance are now starting families despite factors which
would otherwise have influenced evolution. This may eventually yield not
only the cyber-culture which is evident today, but also a sub-race of humanity
which evolves apart from the rest.
Computers are the first piece of cyberware to be seen
as not only acceptable, but also necessary by most people. They extend
the human body by allowing us to communicate faster and more efficiently,
serving as alternate memories, and handling many of the tasks we find boring,
repetitive, and/or difficult (such as math, organizing records, and so
on). Computers are also much more flexible than most cyberware, as people
can move from one computer to the next with relative ease (trying that
with artificial hearts or prosthetics can be trying at best). One benefit
computers have reaped in being one of the most popular and profitable form
of cybernetics is a large amount of research and development is devoted
to them. This is both the best and the worst thing about computers: they
are advancing at an incredible rate, far beyond the rest of cybernetics.
Optional Cybernetics
In addition to cybernetics which the recipient needs
to stay alive or lead a normal life, there are also other kinds of cybernetics
which are not necessary for survival. At this point in time most of them
enhance the recipient’s enjoyment of life; The most common leisure cybernetics
we have today include body piercing, tattoos, and sex changes. Many people
who have pierced parts of their bodies and/or gotten tattoos see these
as not cybernetics, but body art, which they use to express themselves.
Whether or not a sex change is considered medical or leisure cyborging
depends on who is asked. While the general population considers it unnecessary,
many transsexuals feel that they were trapped in a body of the wrong sex
and say that it is therefore necessary in order for them to live a normal
life. Body art has a large effect on society, helping to shape and define
one culture from another. Since it helps do define society, it also helps
to determine the direction of that society’s evolution. Transsexuals also
impact evolution, for obvious reasons.
While leisure cybernetics are fairly limited today
(mostly by technology), the near future will see an influx of leisure cybernetics.
A chip has already been developed and implanted in a paralyzed man which
allows him to control a cursor on a screen by thought; How far away can
full cybernetic control of computers be? The same technology which would
allow doctors to splice a broken spine could be used to create a synthetic
spine which would be able to send and receive information faster then the
original. Should society continue to follow science fiction, in a matter
of years soldiers could have armor grafted into their skin, weapons and
targeting systems implanted in them, as well as various vision enhancements
and communication systems. Divers could have parts of their lungs replaced
with reserve tanks, and eventually have cybernetic gills. Airport officials
could have metal detectors in their hands, and people boarding a plane
would have to be x-rayed to detect any contraband or weapons rather than
run through a metal detector. And paramedics could always have defibrillators
and other life-saving gear literally at hand. Through a simple implant
and use of the GPS, lost people could become a thing of the past. These
leisure cybernetics could push us towards a dark and gritty society, herald
the birth of a utopia, or simply balance each other out and maintain the
status quo.
From its inception cybernetics has shaped humanity,
and will continue to do so as long as people exist. Cybernetics hinder
natural selection, preventing people from evolving the immunities, strengths,
and weaknesses they would on their own. As the world evolves around us,
we are forced to rely more and more heavily on technology (especially cybernetics)
for our survival. We are evolving, both socially and physically, away from
natural selection and towards technological evolution. Our survival more
or less secured, humanity begins to expand its cybernetics from what is
necessary to what is not and turns towards technology for entertainment
as well as survival. For better or worse, our world is a world of cyborgs,
and turning back would wreak havoc on civilization as we are reintroduced
to natural selection and discover just how far behind we are without technology.
Works Cited
1: Is Your World the World of Cyborgs?. Jimmy
Maas and Jen Graves. Date Unknown. Stanford University. 11 Nov. 1998. http://www.stanford.edu/~xinwei/pub/img/media/Virtuality/bodyworks/index.html.
2. Wiechman, Lori. "Brain Implant Allows Paralyzed Man
to Control Computer". Savannah Morning News. 21 Oct. 1998.
3. Cyborgs and Subjects. Michael Chorost and Andrew
Glikman.. U of Texas. 18 Dec. 1996 22:24:22 GMT http://www.cwrl.utexas.edu/~rhetd/subjectivity/index.html
4: The McGowen Center for Artificial Organ Development.
Bartley P. Griffith, MD. 1998. University of Pittsburgh School of Medicine.
11 Nov. 1998. http://www.upmc.edu/Programs/mcgowan/.